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Shaman

52 matching records

Quest · #1531 Call of Air Level 30 Requires 30 Find Prate Cloudseer in Thousand Needles. Description You be makin' headway now, mon. Your be ready to prove yerself worthy of the air totem, but first, ya must fin' Prate Cloudseer in Thousand Needles. She be willin' ta tell ya how to get yer air totem if ya treat her wit enough respect.Head south through the Barrens, and after ya reach Thousand Needles, head east. You'll find her hiddin' in a hole wit' her boyfriend--haha, don' tell her I be dissin' her none--she not take it too kindly. Reward
Quest · #1532 Call of Air Level 30 Requires 30 Find Prate Cloudseer in Thousand Needles. Description The winds of Kalimdor rush to meet you and you shall be counted among some of our most powerful brothers. I am proud to see you have come this far and have such a promising future.The element of air is a difficult one to control, but I have faith that your skills will overcome any obstacles that are placed in front of you.Head to the very south of the Barrens, and enter Thousand Needles. It is there, far to the east, that you will find Prate
Quest · #1516 Call of Earth Level 4 Requires 4 Bring 2 Felstalker Hooves to Canaga Earthcaller in the Valley of Trials. Felstalker Hoof (2) Description The time is now, young . You've grown strong and your spirit endures like the earth. Following the shaman's path shows you have wisdom before even proving yourself.The element of earth will guide your destiny, becoming part of you if you are ready. But you must stand before the earth itself. If you are ready, then you will see things only shaman know of.Seek out the Felstalkers to the north,
! Quest · #1517 Call of Earth Level 4 Requires 4 Find Spirit Rock and drink the Earth Sapta. Description A sapta is a drink created to bind our spirits to the elements. Fused with magic, the potion will allow the strong willed to see the elements as no one else can. Your spirit will be connected to the element the sapta was created for, and only a select few shaman know the recipe.The sapta is always drunk in a holy place, and never anywhere else--remember that.Seek out Spirit Rock southwest of here--it is found at the end of the Hidden Path.
Quest · #1518 Call of Earth Level 4 Requires 4 Bring the Rough Quartz to Canaga Earthcaller in the Valley of Trials. Rough Quartz Description Take this rough quartz from me and bring it to Canaga Earthcaller as proof of our meeting. He will craft a totem for you, and this pebble will be the heart of it. As small as it may seem, you will come to find that size does not matter, and that even the smallest of things can outlast many others.Be patient, . Remain strong. And seek wisdom. This is what earth asks of you. In the end, you shall become
Quest · #1519 Call of Earth Level 4 Requires 4 Bring 2 applications of Ritual Salve to Seer Ravenfeather in Camp Narache. Ritual Salve (2) Description The time has come, young . Your body ages and grows strong, and your spirit endures like the earth. I see it within you-you have wisdom already.The earth guides our people, and it speaks to us, as it will to you in time. But you must be tested. If you are ready, then you shall see things only our kind know of.Seek out the Bristleback shamans in their ravine to the east, and take from them a sa
! Quest · #1520 Call of Earth Level 4 Requires 4 Find Kodo Rock and drink the Earth Sapta. Description A sapta is a drink created to bind our spirits to the elements. Fused with magic, the potion will allow the open minded to see the elements as no one has seen them before. Your spirit will forever be tied to the element the sapta was created for, and only a select few of our kind know the secrets of its creation.The sapta is always imbibed in a holy place, and never anywhere else.Seek out the shaman shrine to the east of here and drink of the
Quest · #1521 Call of Earth Level 4 Requires 4 Bring the Rough Quartz to Seer Ravenfeather in Camp Narache. Rough Quartz Description Take this rough quartz from me and bring it to Seer Ravenfeather as proof of our meeting. She will craft a totem for you, and this pebble will be the heart of it. As small as it may seem, you will come to find that size does not matter, and that even the smallest of things can outlast mountains.Be patient, . Remain strong. And seek wisdom. This is what earth asks of you. In the end, you shall become one with th
! Quest · #1522 Call of Fire Level 10 Requires 10 Find Kranal Fiss in the Barrens. Description Fire be witcha, mon. I see you be strong in da ways of earth already, an' me tinkin' you be ready to talk to Kranal.Kranal live north of da Crossroads in da Barrens. He be strong in da ways of da elements and can teach ya da ways of fire... if you tink you be ready.He be easy ta find, just don' go too far--ya go too far an' ya find yerself in da elves' lands. Completion Hmmm, Searn sent you to me, did he?Well then, Searn could always be trusted, so th
! Quest · #1523 Call of Fire Level 10 Requires 10 Find Kranal Fiss in the Barrens. Description Long has it been since you were last tested, . You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about destruction... and chaos. The element of fire is yours for the understanding, if you're prepared to pay for it.Seek out Kranal Fiss in the Barrens. He lives in a small dwelling north of the Crossroads, but be mindful, if you've reached the night elf lands, you've gone too
Quest · #1524 Call of Fire Level 11 Requires 10 Bring the Torch of the Dormant Flame to Telf Joolam in Durotar. Torch of the Dormant Flame Description You are powerful enough to wield the totem of fire, but that does not mean you are ready.Along the Southfury River in Durotar, before the Great Sea, lies a hidden trail to one of the highest peaks in the land. Find your way to the top and you shall find one of our holy shrines watched over by Telf Joolam--the Shrine of the Dormant Flame.Take this torch to him--it marks that you attempt to tame
Quest · #1525 Call of Fire Level 12 Requires 10 Bring 1 Fire Tar and 1 Reagent Pouch to Telf Joolam in Durotar. Fire TarReagent Pouch Description But you did not come here for a history lesson, did you? You came for the Eternal Flame and fire totem.The first step is to create a sapta and bind you to the flame.I can create the fire sapta for you if you bring me two items. The first is fire tar, a simple item usually carried by Razormane spellcasters in eastern Barrens.The second item will be more dangerous: a reagent pouch from one of the cult
Quest · #1526 Call of Fire Level 13 Requires 10 Defeat the Minor Manifestation of Fire, and place the Glowing Ember in the brazier atop the Shrine of Eternal Flame. Torch of the Dormant FlameGlowing Ember Description The fire sapta is finished. The time has come for you to face the flame. Use the sapta at the shrine and head to the top of the mountain to face the manifestation there. He will not attack until you are ready, but he will realize you are able to see him.Strike him down swiftly, , for he shall only grow in power the longer you tak
Quest · #1527 Call of Fire Level 13 Requires 10 Bring the Torch of Eternal Flame to Kranal Fiss in the Barrens. Torch of the Eternal Flame Description Torch firmly in hand, you turn away from the brazier and look out over Durotar. You feel an excitement tugging at your spirit as the wind picks up and forces the flame to dance violently.You start off down the path back to the Barrens in search of Kranal Fiss. Reward You will receive: Fire Totem The following spell will be cast on you: Searing Totem Progress Yes, <name>? What do you have there?
! Quest · #2983 Call of Fire Level 10 Requires 10 Find Kranal Fiss in the Barrens. Description It's been some time since you were tested last, . You've been patient thus far in your studies, but it's time for you to learn about greater powers... it's time you learn real power. The element of fire is yours if you're prepared to pay for it.Seek out Kranal Fiss in the Barrens. He lives in a small dwelling north of the Crossroads, but be mindful, if you've reached the blasted night elf lands, you've gone way too far. Completion Hmmm, Swart sent you
! Quest · #2984 Call of Fire Level 10 Requires 10 Find Kranal Fiss in the Barrens. Description Long has it been since you were last tested, . You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about destruction... and chaos. The element of fire is yours for the understanding, if you're prepared to pay for it.Seek out Kranal Fiss in the Barrens. He lives in a small dwelling north of the Crossroads, but be mindful, if you've reached the night elf lands, you've gone too
Quest · #63 Call of Water Level 23 Requires 20 Defeat the Corrupt Manifestation of Water and place the Corrupted Manifestation's Bracers along with the Remaining Drops of Purest Water on the Brazier of Everfount in Silverpine Forest. Corrupt Manifestation's BracersRemaining Drops of Purest Water Description Along the coast of Silverpine, west of the Sepulcher, you will find a shrine that has become tainted by the plague. The spirits there no longer speak to our people and it will be up to you to defeat the manifestation and cleanse the pool.
Quest · #96 Call of Water Level 23 Requires 20 Bring the Shard of Water to Islen Waterseer in the Barrens. Shard of Water Description Take shard. Take shard and give life.Give life and understand. Understand water is life... corruption stops life.You protect and give life with water's power. Reward You will receive: Water Totem The following spell will be cast on you: Healing Stream Totem Progress You've returned. Splendid!How went your journey to Silverpine? Did it take you long?It is hard for me to tell if you were successful there because
! Quest · #100 Call of Water Level 23 Requires 20 Speak to the Minor Manifestation of Water in Silverpine Forest. Description Light explodes as you finish the incantation. The sounds of the water drops hitting the flame have died down and your senses are overcome as the corrupt spirits around you are destroyed. Completion Thanks to you. Thanks to the shamans.Corruption ebbs but life continues to wane. Up to shamans to protect life. Gains Upon completion of quests, get: 0 Experience See also
Quest · #220 Call of Water Level 23 Requires 20 Bring the Vial of Purest Water to Islen Waterseer in the Barrens. Vial of Purest Water Description Islen will have one more task for you before rewarding you with your next totem. The vial of water I've given you is necessary for whatever that task is.Go now and find her. We shall meet again some day. Reward You will receive: Water Sapta Progress Hello again, . You're looking well.What brings you back to me so soon? Completion Ah, a vial of water created and blessed by Brine, and gathered by you
Quest · #1103 Call of Water Level 23 Requires 20 Bring a Water Sapta to Tiev Mordune in Silverpine Forest if you failed to speak to the Minor Manifestation of Water. Water Sapta Description Greetin's, brotha! Have you too come to purify the waters here and prove your understandin' to Islen?I've just defeated the corrupt water spirit meself, and I'm just 'bout to put da bracers and remaining drops o' water on the brazier.What's dat? Ahhh. Tiev understan' all too well when somethin' goes wrong. Well, Tiev can help you plenty if you be needin' to
! Quest · #1528 Call of Water Level 20 Requires 20 Find Islen Waterseer in the Barrens. Description Water be in ya future, mon. I see you be strong in da ways of fire already, an' me tinkin' you be ready to talk to Islen.Islen live along the coast of da Barrens. If ya head south along the Southfury River, ya canna miss her--look fer da big shark! She be strong in da ways of da elements and can teach ya da ways of water... if you tink you be ready.She be easy ta find, just don' go too far south--she be jus' beyond Ratchet. Completion The wind app
! Quest · #1529 Call of Water Level 20 Requires 20 Find Islen Waterseer in the Barrens. Description Long has it been since you were last tested, . You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about the purity of water.Seek out Islen Waterseer in the Barrens. She is along the eastern coast, south of the Southfury River and Ratchet. You will find her there at her fishing hut. Good luck to you, . Completion The wind approaches you quickly from the horizon; the eart
! Quest · #1530 Call of Water Level 22 Requires 20 Find Brine in Southern Barrens. Description If there is one lesson you must learn of water, it is this: water means rebirth.Its power flows, erodes, and makes clean all manner of things. You will find its ability to heal and replenish incomparable, but only when it is pure.When you understand that water, when polluted, can devastate all that it touches, you will appreciate how vital a resource it is.If you wish the water sapta, find Brine deep in Southern Barrens. Her home is continually moleste
Quest · #1534 Call of Water Level 23 Requires 20 Fill the Empty Blue Waterskin at the Ruins of Stardust in Ashenvale and return to Brine in the Barrens. Filled Blue Waterskin Description Take this waterskin and head deep into the lush forest the night elves call Ashenvale. It is to the far north of the Barrens.Once you've entered the forest, travel west. Along the mountains that separate Stonetalon and Ashenvale, and beyond Lake Mystral, you will find a holy place: the Ruins of Stardust. At the center of the lake you will find a small fountain
Quest · #1535 Call of Water Level 22 Requires 20 Fill the Empty Brown Waterskin at the watering hole below Brine's hut and return it to her in the Barrens. Filled Brown Waterskin Description To find understanding and gain the sapta from me, you must seek out only the purest forms of water. As you fetch the samples for me, take note of your surroundings. Be aware of the creatures that rely on the water, that protect it. See how it affects forests and deserts. Witness how the very substance that sustains life will force creatures to take lives.W
Quest · #1536 Call of Water Level 22 Requires 20 Fill the Empty Red Waterskin at the well in Tarren Mill and return to Brine in the Barrens. Filled Red Waterskin Description Long ago I followed some companions into the Hillsbrad Foothills. We defended ourselves from some tenacious humans who make their home there and we found ourselves in a small town the Forsaken had taken over: Tarren Mill.It was there I found a most peculiar thing: in the center of town was a small well of fresh spring water. I'm not sure the plagued citizens of the town ev
! Quest · #2985 Call of Water Level 20 Requires 20 Find Islen Waterseer in the Barrens. Description You look ready for your next test, . You've been patient in your studies, but the time has come for you to learn more. The time has come for you to learn about the purity of water.Seek out Islen Waterseer in the Barrens. She is along the eastern coast, south of the Southfury River and Ratchet. You will find her there at her fishing hut. Good luck to you, . Completion The wind approaches you quickly from the horizon; the earth is steady beneath you
! Quest · #2986 Call of Water Level 20 Requires 20 Find Islen Waterseer in the Barrens. Description Long has it been since you were last tested, . You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about the purity of water.Seek out Islen Waterseer in the Barrens. She is along the eastern coast, south of the Southfury River and Ratchet. You will find her there at her fishing hut. Good luck to you, . Gains Upon completion of quests, get: 780 Experience
Quest · #8413 Da Voodoo Level 52 Requires 50 Bring the voodoo feathers to Bath'rah the Windwatcher. Amber Voodoo Feather (2)Blue Voodoo Feather (2)Green Voodoo Feather (2) Description The spirit totem just isn't enough. We be needin' some voodoo magic to make it work jus' right.The trolls in the sunken temple have feathers strong with voodoo magics. Go there and kill Gasher, Mijan, Zolo, Hukku, Zul'lor, and Loro. Then we have magic enough for a real spirit totem. Reward You can choose one of these awards: Azurite Fists Enamored Water Spiri
Quest · #8410 Elemental Mastery Level 50 Requires 50 Collect a sample of air, fire, earth and water for Bath'rah the Windwatcher. Elemental AirElemental FireElemental EarthElemental Water Description Bath'rah the Windwatcher has sent out a summons for a shaman of your wisdom. He requests you bring a sample of each of the elements to show you are ready.To find Bath'rah, go to the river east of Tarren Mill. Follow the river north until you come across the ruins where Bath'rah resides. Progress What you got for me, <class>? Completion Excellent, mon.
! Quest · #41641 Gone With The Wind Level 24 Requires 18 Banish the remaining elementals retreating to the northwest of Stonetalon Peak in the Stonetalon Mountains. Return to Farseer Greka at the Earthen Ring afterwards. Renegade Air Elemental slain (12) Razorgust slain Description Aka'magosh, . Our spiritual site of communion, the Earthen Ring, had been taken over by a large group of air elementals, wreaking havoc without bounds. Luckily, my compatriots Zo'luuli and Tectonius were able to expel them with the help of brave shaman adventurers. Now that
Quest · #8411 Mastering the Elements Level 50 Requires 50 Bring the elements earth, air, fire and water to Bath'rah the Windwatcher. Elemental AirElemental EarthElemental FireElemental Water Description Welcome, . You bring me the elements and then we do the talkin'.The fire, the air, the water, and the earth I be needin' before I trust ya, mon. I gots to know you be knowledgeable. Progress Where's the elements, mon? Completion These be the elements I need. Now we talk. Gains Upon completion of quests, get: 3800 Experience
Quest · #7667 Material Assistance Level 60 Requires 58 If you are interested in helping Sagorne Crestrider in Orgrimmar's Valley of Wisdom, bring him an Azerothian Diamond and a Pristine Black Diamond. Azerothian DiamondPristine Black Diamond Description , there is a pressing matter I hope you can help with... both materially and spiritually. Allow me to explain.Within the depths of the Scholomance in Lordaeron is a chamber called the Great Ossuary. I need to complete a device that would pierce the shadows of this horrid room. To finish what I have
Quest · #3093 Rune-Inscribed Note Level 1 Requires 1 Read the Rune-Inscribed Note and speak to Meela Dawnstrider in Camp Narache. Rune-Inscribed Note Description Just a moment ago a messenger was looking for you, . I believe she was sent by the shaman trainer Meela. If this note is from Meela, I wouldn't take long in reading it's contents. Progress As quickly as water falls from the sky, here you are before me. I am pleased by your haste. It means you realize both the importance of our meeting and you being here. I am no leader, but I do understan
Quest · #3089 Rune-Inscribed Parchment Level 1 Requires 1 Read the Rune-Inscribed Parchment and speak to Shikrik in the Valley of Trials. Rune-Inscribed Parchment Description Ah, while you were gone a parchment came for you, .Read it when you have time. If I'm not mistaken, it came from the shaman trainer Shikrik. She would have words with you when you're ready. Progress So, you've arrived. I was beginning to wonder when you would show yourself. I sent the parchment some time ago--I wasn't sure if it had arrived.But enough chatter... you're here becaus
Quest · #3084 Rune-Inscribed Tablet Level 1 Requires 1 Speak to Shikrik in the Valley of Trials. Rune-Inscribed Tablet Description Ah, while you were gone a tablet came for you, .Read it when you have time. If I'm not mistaken, it came from the shaman trainer Shikrik. She would have words with you when you're ready. Progress Ah, welcome, . I'm pleased you have arrived. My days have become long and even busy what with so many students to teach, but the coming of one of your ilk brings me a great sense of accomplishment--I remember the days when I was
Quest · #8412 Spirit Totem Level 52 Requires 50 Bring the pieces for the spirit totem to Bath'rah the Windwatcher. Bloodshot Spider Eye (8)Thick Black Claw (8) Description The elemental spirits of this place don't be likin' me any more.You know about the totems more than any, and I be needin' a spirit totem to protect me. We already got the elements, now we need somethin' more with more nature. More primal.In the Western Plaguelands you can kill bears for claws and spiders for their eyes. The carrion birds eat everything, so they might have e
Quest · #7668 The Darkreaver Menace Level 60 Requires 58 Use the Divination Scryer in the heart of the Great Ossuary's basement in the Scholomance. Doing so will bring forth spirits you must fight. Defeating these spirits will summon forth Death Knight Darkreaver; defeat him.Bring Darkreaver's Head to Sagorne Creststrider in the Valley of Wisdom, Orgrimmar. Darkreaver's Head Description Death Knight Darkreaver lords over the Great Ossuary in the Scholomance. He threatens to twist the spirit realm to do his own bidding, and he must be stopped! This is
Quest · #8258 The Darkreaver Menace Level 60 Requires 58 Use the Divination Scryer in the heart of the Great Ossuary's basement in the Scholomance. Doing so will bring forth spirits you must fight. Defeating these spirits will summon forth Death Knight Darkreaver; defeat him.Bring Darkreaver's Head to Sagorne Creststrider in the Valley of Wisdom, Orgrimmar. Darkreaver's Head Description Death Knight Darkreaver lords over the Great Ossuary in the Scholomance. He threatens to twist the spirit realm to do his own bidding, and he must be stopped! This is
! Quest · #40530 The Way of the Spiritwolf I Level 40 Requires 40 Travel to Camp Mojache and speak with Margok Hatewind. Description I have been awaiting your arrival for some time now. I have heard tales of your deeds from the very spirits themselves, and it is time to prove your worth as an Orc.It is time for your next challenge, and to prove your worth to the very spirits themselves. If you think you are worthy for such a task, seek out Margok Hatewind at Camp Mojache, he will be your guide. Progress Yes? Completion I have been expecting you.It is about tim
Quest · #40531 The Way of the Spiritwolf II Level 40 Requires 40 Hunt Wolves in Feralas to obtain a Pristine Wolf Tooth for Margok Hatewind. Pristine Wolf Tooth Description You have begun to find potency within your use of the elements, though now comes a different matter entirely. Within Feralas is an Ancient Wolf Spirit, one of whom can bestow great power upon orc shamans capable enough to prove their worth.If you wish to prove yourself you must first gather a Pristine Wolf Tooth from the Longtooth wolves in the region. Be patient, it may be hard to come ac
! Quest · #40532 The Way of the Spiritwolf III Level 40 Requires 40 Find the Ancient Wolf Spirit, and complete the ritual. Pour the powder around the site of the Ancient Wolf Spirit Description It is said long ago, a large and magical wolf dominated these forests, and hunted with great power, only succumbing to a fatal wound near a large waterfall. It is here that you will take a powder I have grounded from the pristine tooth you brought me, to pour over this site. This ritual will be neccesary to gain the blessing of the Ancient Wolf Spirit.To the south east of
! Quest · #40533 The Way of the Spiritwolf IV Level 40 Requires 40 Listen to the Tale of the Ancient Wolf Spirit. Listen to the Tale of the Ancient Wolf Spirit Description If you wish to truly grow, orc, you must heed my advice as many before have. When you are ready to listen to my tale, speak with me, and I will tell you what I know, so that maybe you may learn a thing or two in your journies. Progress Yes? Completion Another comes to speak with me, you wish to prove yourself, do you think you're strong enough? These are all questions one must ask themselves