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Spell · #12719 Explosive Arrow Level 0 Explosive Arrow45 sec castReagents: Razor Arrow (100), Solid Blasting Powder (2), Mithril Bar (2)Tools: Arclight Spanner, Gyromatic Micro-Adjustor Reagents Razor Arrow Solid Blasting Powder Mithril Bar Tools Arclight Spanner Gyromatic Micro-Adjustor Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 45 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Explosive Arrow
Spell · #3955 Explosive Sheep Level 0 Explosive Sheep8 sec castReagents: Bronze Framework, Whirring Bronze Gizmo, Heavy Blasting Powder (2), Wool Cloth (2)Tools: Blacksmith Hammer, Arclight Spanner Reagents Bronze Framework Whirring Bronze Gizmo Heavy Blasting Powder Wool Cloth Tools Blacksmith Hammer Arclight Spanner Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 8 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Explosive Sheep
Spell · #6996 Explosive Shot Level 34 Explosive ShotRank 24 mana30 yd range1 sec castReagents: Explosive ShellFires an explosive shot, causing 50 additional damage to the target and exploding for 88 to 113 damage to nearby enemies. Reagents Explosive Shell Details on spell Duration n/a School Fire Mechanic n/a Dispel type n/a cost 4 mana Range 30 yards (Medium Range) Cast time 1 seconds Cooldown n/a Category Cooldown 60 seconds Effect #1 (58) Weapon Damage Value: 50 Effect #2 (2) School Damage (Fire) Value: 88 Radius: 8 yards
Spell · #13813 Explosive Trap Level 34 Explosive TrapRank 1275 manaInstantPlace a fire trap that explodes when an enemy approaches, causing 100 to 131 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 20 sec. Traps can only be placed when out of combat. Only one trap can be active at a time. Details on spell Duration 60 seconds School Fire Mechanic n/a Dispel type n/a cost 275 mana Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 15 seconds Effect #1 (104) Sum
Spell · #14316 Explosive Trap Level 44 Explosive TrapRank 2395 manaInstantPlace a fire trap that explodes when an enemy approaches, causing 139 to 188 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 20 sec. Traps can only be placed when out of combat. Only one trap can be active at a time. Details on spell Duration 60 seconds School Fire Mechanic n/a Dispel type n/a cost 395 mana Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 15 seconds Effect #1 (104) Sum
Spell · #14317 Explosive Trap Level 54 Explosive TrapRank 3520 manaInstantPlace a fire trap that explodes when an enemy approaches, causing 201 to 258 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 20 sec. Traps can only be placed when out of combat. Only one trap can be active at a time. Details on spell Duration 60 seconds School Fire Mechanic n/a Dispel type n/a cost 520 mana Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 15 seconds Effect #1 (104) Sum
Quest · #41698 Explosives Make My Heart Go BOOM! Level 31 Requires 21 Return to Rufus Hammerstrike at the SI:7 Outpost after placing the explosives on Balor. Explosive placed at the forge Explosive placed at the watchtower Explosive placed at the outer wall Description Don't let Gillian know I keep this stashed, otherwise I'll be on latrine duty again. What a mess, I'm telling you! I heard good ole Noppsy asked for your help? You don't mind me asking you for a favor as well? Believe it or not, but the SI:7 doesn't do only jobs of the silent kind. No, no. Infiltrat
Spell · #8647 Expose Armor Level 10 Expose ArmorRank 120 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 80 armor\n 2 points: 160 armor\n 3 points: 240 armor\n 4 points: 320 armor\n 5 points: 400 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #8649 Expose Armor Level 22 Expose ArmorRank 220 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 145 armor\n 2 points: 290 armor\n 3 points: 435 armor\n 4 points: 580 armor\n 5 points: 725 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #8650 Expose Armor Level 32 Expose ArmorRank 320 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 210 armor\n 2 points: 420 armor\n 3 points: 630 armor\n 4 points: 840 armor\n 5 points: 1050 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #11197 Expose Armor Level 42 Expose ArmorRank 420 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 275 armor\n 2 points: 550 armor\n 3 points: 825 armor\n 4 points: 1100 armor\n 5 points: 1375 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #11198 Expose Armor Level 52 Expose ArmorRank 520 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 340 armor\n 2 points: 680 armor\n 3 points: 1020 armor\n 4 points: 1360 armor\n 5 points: 1700 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #30965 Expose Armor Level 10 Expose Armor20 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : -8% armor\n 2 points: -16% armor\n 3 points: -24% armor\n 4 points: -32% armor\n 5 points: -40% armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #101: Mod Resistance Percent (1) Value: 0 Effect #2 (3) Dummy
Quest · #40719 Exquisite Goblin Engineering Level 42 Requires 30 Bring 5 Whirring Bronze Gizmo, 1 Standard Scope, and 1 Pristine Flamesac to Gizzix at Mudsprocket in Dustwallow Marsh. Whirring Bronze Gizmo (5)Standard ScopePristine Flame Sac Description Well, we great goblins here at Mudsprocket have managed to do a little digging. We gathered some of the ash from nearby the burned down inn, and are looking to study it to see if the fire was truly caused by dragons.To do so, we need some materials, we will need to construct a Gizz-matic Scope, a personal crea
Quest · #40179 Exterminate the Rat Level 48 Requires 45 Kill Morgan the Storm and bring his head to Garfield Sparkleblast. Spat in Morgan's face Morgan's Severed Head Description So it seems these Blackwater fools sent some rat to keep track of our mates. He already asked someone to scuttle one of our new captains, although to be fair that orc was an idiot. Blood fer blood! I wants ye to go meet Morgan the Storm 'n spit in his face. Bring me his head. Ye can find him on the Eastern beach where most of me mates set anchor. Progress Don't got all day.