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84,147 matching records
Item · #10579
Explosive Arrow
Level 42
Spell · #12719
Explosive Arrow
Level 0
Explosive Arrow45 sec castReagents: Razor Arrow (100), Solid Blasting Powder (2), Mithril Bar (2)Tools: Arclight Spanner, Gyromatic Micro-Adjustor Reagents Razor Arrow Solid Blasting Powder Mithril Bar Tools Arclight Spanner Gyromatic Micro-Adjustor Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 45 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Explosive Arrow
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Object · #1585
Explosive Charge
Loch Modan
This Object can be found in
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Object · #144065
Explosive Charge
This Object can be found in
Item · #1178
Explosive Rocket
Level 8
♟
NPC · #2675
Explosive Sheep
Level 30
Npc Map not available, NPC may be spawned via a script
Spell · #3955
Explosive Sheep
Level 0
Explosive Sheep8 sec castReagents: Bronze Framework, Whirring Bronze Gizmo, Heavy Blasting Powder (2), Wool Cloth (2)Tools: Blacksmith Hammer, Arclight Spanner Reagents Bronze Framework Whirring Bronze Gizmo Heavy Blasting Powder Wool Cloth Tools Blacksmith Hammer Arclight Spanner Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 8 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Explosive Sheep
Spell · #4013
Explosive Sheep
Level 0
Explosive Sheep100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Explosive Sheep
Spell · #4074
Explosive Sheep
Level 40
Explosive SheepInstantSummons an Explosive Sheep which will charge at a nearby enemy and explode for 135 to 166 damage. Lasts for 3 min or until it explodes. Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (42) Summon Guardian (2675)
Item · #4384
Explosive Sheep
Level 30
Spell · #8209
Explosive Sheep
Level 30
Explosive Sheep2 sec castCreates 1 Explosive Sheep that charges the nearest enemy and explodes. Explosive Sheep are unstable and will self-destruct after 60 sec. Details on spell Duration 60 seconds School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 2 seconds Cooldown n/a Category Cooldown n/a Effect #1 (42) Summon Guardian (2675)
Item · #5105
Explosive Shell
Level 20
Spell · #6441
Explosive Shells
Level 0
Explosive Shells5.125 sec castReagents: Bronze Bar (2), Coarse Blasting Powder (2)Makes 10 explosive shells. Reagents Bronze Bar Coarse Blasting Powder Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 5.125 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Explosive Shell
Spell · #6996
Explosive Shot
Level 34
Explosive ShotRank 24 mana30 yd range1 sec castReagents: Explosive ShellFires an explosive shot, causing 50 additional damage to the target and exploding for 88 to 113 damage to nearby enemies. Reagents Explosive Shell Details on spell Duration n/a School Fire Mechanic n/a Dispel type n/a cost 4 mana Range 30 yards (Medium Range) Cast time 1 seconds Cooldown n/a Category Cooldown 60 seconds Effect #1 (58) Weapon Damage Value: 50 Effect #2 (2) School Damage (Fire) Value: 88 Radius: 8 yards
Spell · #15495
Explosive Shot
Level 30
Explosive Shot30 yd range1 sec castInflicts weapon damage and 100 additional Fire damage to an enemy and any of its nearby allies. Details on spell Duration n/a School Fire Mechanic n/a Dispel type n/a cost None Range 5-30 yards (Geoff Monster Shoot) Cast time 1 seconds Cooldown n/a Category Cooldown n/a Effect #1 (58) Weapon Damage Value: 100 Radius: 10 yards
Item · #8188
Explosive Shotgun
Level 37
Item · #5021
Explosive Stick of Gann
Level 1
Spell · #13813
Explosive Trap
Level 34
Explosive TrapRank 1275 manaInstantPlace a fire trap that explodes when an enemy approaches, causing 100 to 131 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 20 sec. Traps can only be placed when out of combat. Only one trap can be active at a time. Details on spell Duration 60 seconds School Fire Mechanic n/a Dispel type n/a cost 275 mana Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 15 seconds Effect #1 (104) Sum
Spell · #13814
Explosive Trap
Level 0
Explosive TrapRank 1100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Value: 0 Explosive Trap
Spell · #14316
Explosive Trap
Level 44
Explosive TrapRank 2395 manaInstantPlace a fire trap that explodes when an enemy approaches, causing 139 to 188 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 20 sec. Traps can only be placed when out of combat. Only one trap can be active at a time. Details on spell Duration 60 seconds School Fire Mechanic n/a Dispel type n/a cost 395 mana Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 15 seconds Effect #1 (104) Sum
Spell · #14317
Explosive Trap
Level 54
Explosive TrapRank 3520 manaInstantPlace a fire trap that explodes when an enemy approaches, causing 201 to 258 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 20 sec. Traps can only be placed when out of combat. Only one trap can be active at a time. Details on spell Duration 60 seconds School Fire Mechanic n/a Dispel type n/a cost 520 mana Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 15 seconds Effect #1 (104) Sum
Spell · #14372
Explosive Trap
Level 0
Explosive TrapRank 2100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Value: 0 Explosive Trap
Spell · #14373
Explosive Trap
Level 0
Explosive TrapRank 3100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Value: 0 Explosive Trap
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Object · #164839
Explosive Trap
Object map not available, Object may be spawned via a script
Spell · #13812
Explosive Trap Effect
Level 34
Explosive Trap EffectRank 1Instant Details on spell Duration 20 seconds School Fire Mechanic n/a Dispel type Magic cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (2) School Damage (Fire) Value: 100 Radius: 10 yards Effect #2 (27) Persistent Area Aura #3: Periodic Damage Value: 15 Radius: 10 yards Interval: 2 seconds
Spell · #14314
Explosive Trap Effect
Level 44
Explosive Trap EffectRank 2Instant Details on spell Duration 20 seconds School Fire Mechanic n/a Dispel type Magic cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (2) School Damage (Fire) Value: 139 Radius: 10 yards Effect #2 (27) Persistent Area Aura #3: Periodic Damage Value: 24 Radius: 10 yards Interval: 2 seconds
Spell · #14315
Explosive Trap Effect
Level 54
Explosive Trap EffectRank 3Instant Details on spell Duration 20 seconds School Fire Mechanic n/a Dispel type Magic cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (2) School Damage (Fire) Value: 201 Radius: 10 yards Effect #2 (27) Persistent Area Aura #3: Periodic Damage Value: 33 Radius: 10 yards Interval: 2 seconds
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Object · #164879
Explosive Trap II
Object map not available, Object may be spawned via a script
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Object · #164880
Explosive Trap III
Object map not available, Object may be spawned via a script
Quest · #41698
Explosives Make My Heart Go BOOM!
Level 31
Requires 21
Return to Rufus Hammerstrike at the SI:7 Outpost after placing the explosives on Balor. Explosive placed at the forge Explosive placed at the watchtower Explosive placed at the outer wall Description Don't let Gillian know I keep this stashed, otherwise I'll be on latrine duty again. What a mess, I'm telling you! I heard good ole Noppsy asked for your help? You don't mind me asking you for a favor as well? Believe it or not, but the SI:7 doesn't do only jobs of the silent kind. No, no. Infiltrat
Spell · #8647
Expose Armor
Level 10
Expose ArmorRank 120 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 80 armor\n 2 points: 160 armor\n 3 points: 240 armor\n 4 points: 320 armor\n 5 points: 400 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #8648
Expose Armor
Level 0
Expose ArmorRank 1100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Value: 0 Expose Armor
Spell · #8649
Expose Armor
Level 22
Expose ArmorRank 220 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 145 armor\n 2 points: 290 armor\n 3 points: 435 armor\n 4 points: 580 armor\n 5 points: 725 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #8650
Expose Armor
Level 32
Expose ArmorRank 320 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 210 armor\n 2 points: 420 armor\n 3 points: 630 armor\n 4 points: 840 armor\n 5 points: 1050 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #8651
Expose Armor
Level 0
Expose ArmorRank 2100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Value: 0 Expose Armor
Spell · #8652
Expose Armor
Level 0
Expose ArmorRank 3100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Value: 0 Expose Armor
Spell · #11197
Expose Armor
Level 42
Expose ArmorRank 420 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 275 armor\n 2 points: 550 armor\n 3 points: 825 armor\n 4 points: 1100 armor\n 5 points: 1375 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #11198
Expose Armor
Level 52
Expose ArmorRank 520 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : 340 armor\n 2 points: 680 armor\n 3 points: 1020 armor\n 4 points: 1360 armor\n 5 points: 1700 armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #22: Mod Resistance (1) Value: 0 Effect #2 (3) Dummy
Spell · #11199
Expose Armor
Level 0
Expose ArmorRank 4100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Value: 0 Expose Armor
Spell · #11200
Expose Armor
Level 0
Expose ArmorRank 5100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Value: 0 Expose Armor
Spell · #30965
Expose Armor
Level 10
Expose Armor20 mana5 yd rangeInstantFinishing move that exposes the target for 30 sec, reducing armor per combo point:\n 1 point : -8% armor\n 2 points: -16% armor\n 3 points: -24% armor\n 4 points: -32% armor\n 5 points: -40% armor Details on spell Duration 30 seconds School Physical Mechanic n/a Dispel type n/a cost 20 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #101: Mod Resistance Percent (1) Value: 0 Effect #2 (3) Dummy
Spell · #30996
Expose Armor
Level 0
Expose Armor100 yd rangeInstant Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (36) Learn Spell Value: 0 Expose Armor
Spell · #7140
Expose Weakness
Level 1
Expose Weakness5 yd rangeInstantIncreases the Physical damage taken by an enemy by 5 for 5 sec. Details on spell Duration 5 seconds School Shadow Mechanic n/a Dispel type Magic cost None Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown 25 seconds Effect #1 (6) Apply Aura #14: Mod Damage Taken (1) Value: 5
Item · #1625
Exquisite Flamberge
Level 41
Quest · #40719
Exquisite Goblin Engineering
Level 42
Requires 30
Bring 5 Whirring Bronze Gizmo, 1 Standard Scope, and 1 Pristine Flamesac to Gizzix at Mudsprocket in Dustwallow Marsh. Whirring Bronze Gizmo (5)Standard ScopePristine Flame Sac Description Well, we great goblins here at Mudsprocket have managed to do a little digging. We gathered some of the ash from nearby the burned down inn, and are looking to study it to see if the fire was truly caused by dragons.To do so, we need some materials, we will need to construct a Gizz-matic Scope, a personal crea
Item · #13202
Extended Annals of Darrowshire
Level 1
Quest · #40179
Exterminate the Rat
Level 48
Requires 45
Kill Morgan the Storm and bring his head to Garfield Sparkleblast. Spat in Morgan's face Morgan's Severed Head Description So it seems these Blackwater fools sent some rat to keep track of our mates. He already asked someone to scuttle one of our new captains, although to be fair that orc was an idiot. Blood fer blood! I wants ye to go meet Morgan the Storm 'n spit in his face. Bring me his head. Ye can find him on the Eastern beach where most of me mates set anchor. Progress Don't got all day.
Spell · #24264
Extinguish
Level 0
Extinguish5 yd range2 sec castExtinguishes the Brazier of Madness. Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 5 yards (Interact Range) Cast time 2 seconds Cooldown n/a Category Cooldown n/a Effect #1 (59) Open Lock (Item) Value: 0