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Spell · #6921 Shadowhorn Charge Level 10 Shadowhorn ChargeRank 1InstantIncreases the Physical damage dealt by the caster by 10 and speeds its movement by 80% for 6 sec. Also curses an enemy on the first successful hit, reducing the Physical damage it deals by 3, reducing the magical damage it deals by 10, and increasing the Physical damage it takes by 3 for 300 sec. Details on spell Duration 6 seconds School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 180 se
Spell · #20580 Shadowmeld Level 1 ShadowmeldRacialInstantActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or moving and remains active for 2 sec after either action. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling. Details on spell Duration n/a School Physical Mechanic n/a Dispel type Stealth cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 60 seconds Effect #1 (6) Apply Aura #
Spell · #20581 Shadowmeld Level 1 ShadowmeldRacialInstantActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled, moving, or for 2 seconds after either action. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling. Details on spell Duration 2 seconds School Physical Mechanic n/a Dispel type Stealth cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 10 seconds Effect #1 (6) Apply Aura #16: Mod
Quest · #9085 Shadows of Doom Level 60 Requires 50 Go to a summoning circle and kill a Shadow of Doom, then return to Commander Thomas Helleran at Light's Hope Chapel in Eastern Plaguelands. Shadow of Doom slain Description After you bring down the defenses of the Scourge summoning circles that have appeared in the zones under attack, you will be able to confront the acolytes who protect them.In truth, these are not men. They are shadows, some of the Lich King's most frightening creatures. They can be revealed using the necrotic runes they carry
Quest · #7068 Shadowshard Fragments Level 42 Requires 39 Collect 10 Shadowshard Fragments from Maraudon and return them to Uthel'nay in Orgrimmar. Shadowshard Fragment (10) Description Strong magics be found in the centaur holy place... the holy place of Maraudon. The Desolace tribes of centaur protect that place wit' their lives, but they canna stop us from takin' what we need.You, you head to this Maraudon place and find the rock creatures made of shadowshard. You bring me the purple crystals, and Uthel'nay make you somethin' for your time.The place
Quest · #7070 Shadowshard Fragments Level 42 Requires 39 Collect 10 Shadowshard Fragments from Maraudon and return them to Archmage Tervosh in Theramore on the coast of Dustwallow Marsh. Shadowshard Fragment (10) Description I've recently begun testing various crystals and their arcane properties. Lady Proudmoore has given me leave to ask travelers heading into Desolace to seek out a place called Maraudon. Within the ruined temple are great elementals composed of purplish stones I've named shadowshards.If you decide to head that direction and find som