| A finishing move that etches a sigil onto the target for 6 sec. The sigil accumulates damage equal to a percentage of all damage the target takes during its duration, up to a percentage of your Attack Power. When the maximum capacity is reached or the sigil expires, the stored damage is unleashed as Physical damage. Both values increase with each combo point:\n 1 point : 10% of damage accumulated, up to 50% of Attack Power\n 2 points: 20% of damage accumulated, up to 100% of Attack Power\n 3 points: 30% of damage accumulated, up to 150% of Attack Power\n 4 points: 40% of damage accumulated, up to 200% of Attack Power\n 5 points: 50% of damage accumulated, up to 250% of Attack Power |
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