Overview
These centaur have made their home in the southern region of Desolace. Mortal enemies of the Magram Centaur.
Gelkis are a tribe of centaur who have made their home in the southmost parts of Desolace. They are mortal enemies of the Magram centaur, a brother tribe also located in southern Desolace. The founding leader, or Khan, of the Gelkis was Gelk, second of the alleged offspring of Zaetar and Theradras. They are presently lead by Khan Shaka and the clan representative Uthek the Wise. The Gelkis hold no alliance with their brother tribes, but have been known to act both hostile and passive towards members of the Alliance and Horde.
History
Originally lead by the Second Khan Gelk, the Magram situated themselves in the southernmost regions of Desolace when the centaur divided into five tribes and have remained there ever since.When the Gelkis tribe spoke out against Khan Magra of the Magram's notion that strength was essential and the tribe’s survival depended on their fighting spirit, arguing that Theradras always watches over the centaur and will keep the tribes safe and alive, an eternal feud between the two tribes was born.
As such the Gelkis are more civilized - or as close as centaur can come to civilized - than their brethren, with an organised social structure and a firm grasp of the Common tongue. While the Magram only respect strength, the Gelkis respect nature and their birthmother Theradras, calling upon her protection and the power of earth to maintain their existence. Though the Magram view this as weak it would seem to be an erroneous view, as Earth Elementals can be sighted in Gelkis Village, putting an end to unwelcome intruders alongside their centaur masters.
Reputation
One of the two factions situated in Desolace, you are required to have a certain amount of reputation with the Gelkis in order to start their quests. Reputation for the Gelkis can be gained by killing Magram monsters. When killing Magram monsters, you gain 20 reputation with Gelkis and lose 100 with the Magram tribe.History
Originally lead by the Second Khan Gelk, the Magram situated themselves in the southernmost regions of Desolace when the centaur divided into five tribes and have remained there ever since.When the Gelkis tribe spoke out against Khan Magra of the Magram's notion that strength was essential and the tribe’s survival depended on their fighting spirit, arguing that Theradras always watches over the centaur and will keep the tribes safe and alive, an eternal feud between the two tribes was born.
As such the Gelkis are more civilized - or as close as centaur can come to civilized - than their brethren, with an organised social structure and a firm grasp of the Common tongue. While the Magram only respect strength, the Gelkis respect nature and their birthmother Theradras, calling upon her protection and the power of earth to maintain their existence. Though the Magram view this as weak it would seem to be an erroneous view, as Earth Elementals can be sighted in Gelkis Village, putting an end to unwelcome intruders alongside their centaur masters.
Reputation
One of the two factions situated in Desolace, you are required to have a certain amount of reputation with the Gelkis in order to start their quests. Reputation for the Gelkis can be gained by killing Magram monsters. When killing Magram monsters, you gain 20 reputation with Gelkis and lose 100 with the Magram tribe.Related
4Quests
26| Name | Id | Level | Req | Side | Type | Category | Rewards | Category2 |
|---|---|---|---|---|---|---|---|---|
| Magram Alliance | — | 33 | 30 | Horde | 0 | 405 | — | 1 |
| Gelkis Alliance | — | 33 | 30 | Horde | 0 | 405 | — | 1 |
| Strange Alliance | — | 35 | 30 | Alliance | 0 | 405 | — | 1 |
| Brutal Politics | — | 35 | 30 | Alliance | 0 | 405 | — | 1 |
| With Us or Against Us | — | 35 | 30 | Both | 0 | 405 | — | 1 |
| Fighting the Pack | — | 32 | 30 | Both | 0 | 405 | — | 1 |
| The Blood of Lizards | — | 34 | 30 | Both | 0 | 405 | — | 1 |
| Earning Respect | — | 35 | 30 | Both | 0 | 405 | — | 1 |
| The Forbidden Arts | — | 39 | 30 | Both | 0 | 405 | — | 1 |
| Almaudrak | — | 40 | 30 | Both | 1 | 405 | — | 1 |
| Fear Incarnate | — | 41 | 30 | Both | 1 | 405 | — | 1 |
| One of Us | — | 41 | 30 | Both | 0 | 405 | Pick one: | 1 |
| Picking a Side | — | 35 | 30 | Both | 0 | 405 | — | 1 |
| Meeting an Elder Centaur | — | 35 | 30 | Both | 0 | 405 | — | 1 |
| Sympathy for the Dead | — | 32 | 30 | Both | 0 | 405 | — | 1 |
| Troubling Winds | — | 35 | 30 | Both | 0 | 405 | — | 1 |
| Protecting the Weak | — | 36 | 30 | Both | 0 | 405 | — | 1 |
| A Friend of the Tribe | — | 35 | 30 | Both | 0 | 405 | — | 1 |
| Contempt for Necromancy | — | 39 | 30 | Both | 0 | 405 | — | 1 |
| Unforgotten and Unforgiven | — | 40 | 30 | Both | 1 | 405 | — | 1 |
| The Raging Oceans Blue | — | 41 | 30 | Both | 1 | 405 | — | 1 |
| An Honorary Gelkis | — | 41 | 30 | Both | 0 | 405 | Pick one: | 1 |
| Collapse of the Maraudine | — | 38 | 30 | Both | 0 | 405 | — | 1 |
| In Commune With Wind | — | 35 | 30 | Both | 0 | 405 | — | 1 |
| Our Mortal Enemies | — | 35 | 30 | Both | 0 | 405 | — | 1 |
| Enter the Village | — | 35 | 30 | Both | 0 | 405 | — | 1 |
Referenced by
12
Magram Clan Centaur
Related · Faction
Gelkis Rumbler
Related · NPC
Earthcaller Jalyssa <Gelkis Quartermaster>
Related · NPC
Khan Shaka
Related · NPC
Warleader Temukar
Related · NPC
Gelkis Marauder
Related · NPC
Gelkis Mauler
Related · NPC
Gelkis Scout
Related · NPC
Gelkis Outrunner
Related · NPC
Gelkis Stamper
Related · NPC
Gelkis Earthcaller
Related · NPC
Gelkis Windchaser
Related · NPC