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84,147 matching records
Spell · #46040
Increased Unarmed +5
Level 0
Increased Unarmed +5InstantIncreased Fist Weapons +5. Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #30: Mod Skill (162) Value: 5
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NPC · #8620
Incubus
Level 20
Npc Map not available, NPC may be spawned via a script
Item · #41518
Indigo Silk Skirt
Level 9
Item · #14682
Indomitable Armguards
Level 59
Item · #14684
Indomitable Belt
Level 60
Item · #14681
Indomitable Boots
Level 62
Item · #14683
Indomitable Cloak
Level 59
Item · #14688
Indomitable Epaulets
Level 61
Item · #14685
Indomitable Gauntlets
Level 62
Item · #14686
Indomitable Headdress
Level 63
Item · #14687
Indomitable Leggings
Level 62
Item · #14680
Indomitable Vest
Level 64
Spell · #4981
Inducing Vision
Level 45
Inducing Vision30 sec castInduces a Vision. Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 30 seconds Cooldown n/a Category Cooldown n/a Effect #1 (41) Summon Wild (2983)
Quest · #1108
Indurium
Level 39
Requires 28
Bring 10 Indurium Flakes to Martek the Exiled in the Badlands. Indurium Flake (10) Description I'm not out here just to stay away from people. There is a wealth of metal in the Badlands, , if you have the guts to get it.The metal's called indurium and as luck would have it, it is rumored to possess high resistance to heat and stress. It might work for Fizzle's car.But let's make sure. Get me samples of indurium and I'll test its properties.True indurium ore lies deep in Uldaman, but the Stonevau
Item · #5797
Indurium Flake
Level 1
Object · #19903
Indurium Mineral Vein
map
This Object can be found in
Quest · #1192
Indurium Ore
Level 42
Requires 29
Progress I'd like to integrate indurium into different parts of our racers, but I need large amounts of raw indurium to create these parts.You can find indurium ore in the Uldaman excavation in the Badlands, across the sea in Khaz Modan.The gnomes are getting their own supply of it, so it's important we get our own to keep pace with them. Indurium Ore (4) Completion Excellent! I'll get the crew to work right away on the parts we'll need for the next race. Gains Upon completion of quests, get: 0
Item · #5833
Indurium Ore
Level 1
⬡
Object · #25334
Industrial District
Object map not available, Object may be spawned via a script
Quest · #1073
Ineptitude + Chemicals = Fun
Level 21
Requires 17
Bring 4 Minor Mana Potions and 2 Elixirs of Fortitude to Lomac Gearstrip at the Gnomeregan Reclamation Facility in Dun Morogh. Minor Mana Potion (4)Elixir of Minor Fortitude (2) Description Hahaha... you need Nitromirglyceronium to stop goblins from destroying a forest?!I don't care if you know Gaxim or not... I'll give you the stuff just to see you or them explode into itty bitty pieces.There's a problem though: I'm all out.But I'll tell you what, you bring me the correct potions, and I'll make
Quest · #1074
Ineptitude + Chemicals = Fun
Level 21
Requires 17
Bring the Nitromirglyceronium back to Gaxim Rustfizzle in Stonetalon. NG-5 Description Here you go, stranger. Take heed with it though... it's volatile stuff.If you're really a friend of Gaxim's, then tell him I say hello. If you're not, then have fun blowin' yerself up. Progress Ah, goodie goodie, you're back. Completion Your task has been done flawlessly, .NG-5 is the unequivocal component in the recipe to ignite the wagons of dynamite.What? Yes, dynamite... wagons of it. It's the perfect dist
Item · #20612
Inert Scourgestone
Level 1
Quest · #8416
Inert Scourgestones
Level 52
Requires 50
Bring the Inert Scourgestone to Commander Ashlan Valorfist in Chillwind Point. Inert Scourgestone Description The evil has been purged from the stones, .I am aware of Commander Ashlam's plans, and he will require only a single inert stone. Bring it to him so we may bathe the Scourge in righteous fire. Progress Was Thal'danis able to cleanse the scourgestones? Completion You have done as I asked without question, .Trust is achieved, it seems. Perhaps I can reveal our plan in more detail to you no
Quest · #2602
Infallible Mind
Level 50
Requires 45
Bring four Basilisk Brains and two Vulture Gizzards to Bloodmage Lynnore. Basilisk Brain (4)Vulture Gizzard (2) Description Your focused concentration has dwindled so soon? More research must be done!Oh yes, the price remains the same, . Venture forth into the blasted lands and return to me with four brains from the redstone and two vulture gizzards. Reward You will receive: Cerebral Cortex Compound Progress Have you returned with the requested organs? Completion Yes, yes, give me a moment and m
Spell · #10690
Infallible Mind
Level 36
Infallible Mind20 yd rangeInstantIncreases Intellect by 25 when consumed. Details on spell Duration 3600 seconds School Physical Mechanic n/a Dispel type n/a cost None Range 20 yards (Short Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #29: Mod Stat (3) Value: 25
Spell · #10692
Infallible Mind
Level 36
Infallible MindInstantIncreases Intellect by 25 when consumed. Effect lasts for 60 minutes. Details on spell Duration 3600 seconds School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 210 seconds Effect #1 (6) Apply Aura #29: Mod Stat (3) Value: 25
Item · #6509
Infantry Belt
Level 10
Item · #6506
Infantry Boots
Level 11
Item · #6507
Infantry Bracers
Level 10
Item · #6508
Infantry Cloak
Level 9
Item · #6510
Infantry Gauntlets
Level 11
Item · #6337
Infantry Leggings
Level 12
Item · #7108
Infantry Shield
Level 11
Item · #60200
Infantry Shortblade
Level 25
Item · #6336
Infantry Tunic
Level 13
Spell · #7367
Infected Bite
Level 22
Infected Bite5 yd rangeInstantInflicts 15 Nature damage to an enemy every 10 sec. and increases the Physical damage it takes by 5 for 180 sec. Details on spell Duration 180 seconds School Nature Mechanic n/a Dispel type Disease cost None Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #3: Periodic Damage Value: 15 Interval: 10 seconds Effect #2 (6) Apply Aura #14: Mod Damage Taken (1) Value: 5
Spell · #16128
Infected Bite
Level 20
Infected Bite5 yd rangeInstantInflicts Nature damage to an enemy every 10 sec. and increases the Physical damage it takes for 180 sec. Details on spell Duration 180 seconds School Nature Mechanic n/a Dispel type Disease cost None Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #3: Periodic Damage Value: 45 Interval: 10 seconds Effect #2 (6) Apply Aura #14: Mod Damage Taken (1) Value: 20
Spell · #24339
Infected Bite
Level 20
Infected Bite5 yd rangeInstantInflicts Nature damage to an enemy every 10 sec. and increases the Physical damage it takes for 180 sec. Details on spell Duration 180 seconds School Nature Mechanic n/a Dispel type Disease cost None Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #3: Periodic Damage Value: 250 Interval: 10 seconds Effect #2 (6) Apply Aura #14: Mod Damage Taken (1) Value: 100
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NPC · #10780
Infected Deer
Level 5
Western Plaguelands
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NPC · #12261
Infected Mossflayer
Npc Map not available, NPC may be spawned via a script
Spell · #52813
Infected Secretion
Level 60
Infected Secretion40 yd rangeInstant Details on spell Duration 30 seconds School Nature Mechanic n/a Dispel type n/a cost None Range 40 yards (Long Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (2) School Damage (Nature) Value: 1800 Effect #2 (27) Persistent Area Aura #3: Periodic Damage Value: 750 Radius: 10 yards Interval: 1 seconds Effect #3 (64) Trigger Spell Corrupted Globule
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NPC · #10779
Infected Squirrel
Level 1
Western Plaguelands
Spell · #3427
Infected Wound
Level 15
Infected Wound5 yd rangeInstantIncreases the Physical damage taken by an enemy by 3 for 300 sec. Details on spell Duration 300 seconds School Nature Mechanic n/a Dispel type Disease cost None Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #14: Mod Damage Taken (1) Value: 3
Spell · #17230
Infected Wound
Level 15
Infected Wound5 yd rangeInstantIncreases the Physical damage taken by an enemy by 6 for 300 sec. Details on spell Duration 300 seconds School Nature Mechanic n/a Dispel type Disease cost None Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #14: Mod Damage Taken (1) Value: 6
Spell · #29306
Infected Wound
Level 0
Infected Wound50000 yd rangeInstantIncreases the Physical damage taken by an enemy by 100 for 60 sec. Details on spell Duration 60 seconds School Nature Mechanic n/a Dispel type n/a cost None Range 50000 yards (Anywhere) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #14: Mod Damage Taken (1) Value: 100
Spell · #29307
Infected Wound
Level 0
Infected Wound50000 yd rangeInstantIncreases the Physical damage taken by an enemy by 0 for 0 sec. Details on spell Duration n/a School Nature Mechanic n/a Dispel type n/a cost None Range 50000 yards (Anywhere) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #42: Proc Trigger Spell Value: 0 Infected Wound
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NPC · #16244
Infectious Ghoul
Level 61
map
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NPC · #15977
Infectious Skitterer
Level 61
map