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Spell · #1130 Hunter's Mark Level 6 Hunter's MarkRank 115 mana100 yd rangeInstantPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 120 sec. Details on spell Duration 120 seconds School Arcane Mechanic n/a Dispel type Magic cost 15 mana Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Categ
Spell · #14323 Hunter's Mark Level 22 Hunter's MarkRank 230 mana100 yd rangeInstantPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 120 sec. Details on spell Duration 120 seconds School Arcane Mechanic n/a Dispel type Magic cost 30 mana Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Categ
Spell · #14324 Hunter's Mark Level 40 Hunter's MarkRank 345 mana100 yd rangeInstantPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 120 sec. Details on spell Duration 120 seconds School Arcane Mechanic n/a Dispel type Magic cost 45 mana Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Categ
Spell · #14325 Hunter's Mark Level 58 Hunter's MarkRank 460 mana100 yd rangeInstantPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 120 sec. Details on spell Duration 120 seconds School Arcane Mechanic n/a Dispel type Magic cost 60 mana Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Cate
Spell · #49048 Hunter's Mark Level 6 Hunter's Mark100 yd rangeInstantPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 sec. Details on spell Duration 5 seconds School Nature Mechanic n/a Dispel type n/a cost None Range 100 yards (Vision Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effec
! Quest · #55206 Hunting Dragonmaw Level 28 Requires 20 Kill 10 Dragonmaw Raiders, 6 Dragonmaw Bonewarders and 6 Dragonmaw Swamprunners, then return to Captain Stoutfist. Dragonmaw Raider slain (10) Dragonmaw Bonewarder slain (6) Dragonmaw Swamprunner slain (6) Description It seems that I cannot rely on the help of Ironforge or even our close allies. I must ask you, adventurer, to assist in cleaning out the Dragonmaw menace that stalks the highlands and raids our caravans.They have been an annoyance for as long as we have been here and they must be h
Quest · #40539 Hunting Engineer Figgles Level 55 Requires 48 Kill Engineer Figgles in Hateforge Quarry for Worg Mistress Katalla. Engineer Figgles slain Description Engineer Figgles.This creature has the ego of Nefarian himself. Who would be arrogant enough to put their own name on everything they've ever created.Alas, this is in our favor. I am not certain what the dark irons plan with these whelpings but we must definitely stop them.Although we have nowhere, to begin with, I am certain, that a valiant warrior such as yourself who has earned the respect
Quest · #8924 Hunting for Ectoplasm Level 60 Requires 58 Use the Ectoplasmic Distiller near incorporeal undead to collect 12 Scorched Ectoplasms in Silithus, 12 Frozen Ectoplasms in Winterspring and 12 Stable Ectoplasms in the Eastern Plaguelands. Bring them along with the Ectoplasmic Distiller back to Mux Manascrambler in Gadgetzan. Scorched Ectoplasm (12)Frozen Ectoplasm (12)Stable Ectoplasm (12)Ectoplasmic Distiller Description A fine piece of engineering, if I do say so myself! You will need to travel a bit, I'm afraid, in order to find the incorp
Quest · #5763 Hunting in Stranglethorn Level 31 Requires 28 Bring Roon's Kodo Horn to Hemet Nesingwary in Stranglethorn. Roon's Kodo Horn Description Long ago, a dwarf came to this land. His name was Hemet and he wished to hunt great beasts. His skills with the rifle were uncanny, and we spent many days hunting together. Even the enmity between our peoples was forgotten.When he left Desolace for Stranglethorn, I vowed to one day welcome him back so that we may hunt again. Now is that time.Take this kodo horn to Hemet. He will know it is from me. You will
! Quest · #40029 Hunting the Hunters Level 36 Requires 30 Slay 8 Lost One Muckdwellers and 3 Lost One Hunters. Lost One Hunter slain (3) Lost One Muckdweller slain (8) Description The lost ones of Fallow Sanctuary are a menace to the Harborage. Every day, we must live in fear that they attack in their state of madness. We do not have the Draenei to fight them off should they ever gather into a large enough force.The Muckdwellers have been scouting the Harborage for days now, and I sense that they may be preparing for something. I ask you to help us sla