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Quest · #852 Hezrul Bloodmark Level 19 Requires 11 Bring Hezrul's Head to Regthar Deathgate, west of the Crossroads. Hezrul's Head Description Hezrul Bloodmark is the leader of the Kolkar centaurs in the Barrens. He is fierce, brutal and cunning. Defeating him would disrupt and fracture the Kolkars, greatly reducing their threat to us.So kill him. As with Barak and Verog, bring me Hezrul's Head.He leads his people from the Lushwater Oasis, to the south. Reward You will receive: Bounty Hunter's Ring Progress Is Hezrul defeated, ? Completion I com
Spell · #12543 Hi-Explosive Bomb Level 0 Hi-Explosive Bomb15 yd range1 sec castInflicts 255 to 346 Fire damage and stuns targets in a 3 yard radius for 3 sec. Any damage will break the effect. Details on spell Duration 3 seconds School Fire Mechanic stunned Dispel type n/a cost None Range 15 yards (Shorter Range) Cast time 1 seconds Cooldown n/a Category Cooldown n/a Effect #1 (2) School Damage (Fire) Value: 255 Radius: 3 yards Effect #2 (6) Apply Aura #12: Mod Stun Value: 3 Radius: 3 yards
Spell · #12619 Hi-Explosive Bomb Level 0 Hi-Explosive Bomb8 sec castReagents: Mithril Casing (2), Unstable Trigger, Solid Blasting Powder (2)Tools: Blacksmith Hammer, Arclight Spanner Reagents Mithril Casing Unstable Trigger Solid Blasting Powder Tools Blacksmith Hammer Arclight Spanner Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 8 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Hi-Explosive Bomb
Quest · #40796 Hidden but not Gone Level 28 Requires 24 Collect 6 horns from each of the Satyr camps. Bleakheart Horn (6)Xavian Horn (6)Felmusk Horn (6) Description There are many things that can hurt me. After seeing so many years pass by, believe me when I say, physical pain is among the least of them.I assume you are not unfamiliar with the problems we have in Ashenvale, ? Between the Horde and the Sayaads, the tranquillity of the forest is fast becoming just a memory. But we have persisted - and will persist - through this challenge and countless
Quest · #5726 Hidden Enemies Level 12 Requires 9 Bring a Lieutenant's Insignia to Thrall in Orgrimmar. Lieutenant's Insignia Description One thing I will not tolerate are traitors in our midst, . But I would be a fool to play my hand so early--it would not sufficiently cut the corruption out of our lands and only cause the infection to grow worse.But you, a young adventurer, could go places my agents could not... could learn the truth... could find the true head of the beast.If you are brave enough, then enter Skull Rock to the east of Orgrimm
! Quest · #5727 Hidden Enemies Level 12 Requires 9 Take the Lieutenant's Insignia to Neeru Fireblade and speak to him. Gauge if he believes you are a member of the Burning Blade and then return to Thrall in Orgrimmar. Description Now let us see if this insignia you found is worth the effort.There is a warlock within the city who believes he has my trust. He does not know that I realize where his true loyalties lie. He is in fact the leader of the Burning Blade. But do not rush off to do battle with him; he has a purpose, and we shall use him aga