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Faction · #577 Everlook This trading post is run by the goblins of the Steamwheedle Cartel and it sits in the crossroads of Winterspring's main trade routes. Everlook, the faction of the town Everlook, is a trading post is run by the goblins of the Steamwheedle Cartel. It lies at the crossroads of Winterspring's main trade routes.General InformationThis town is the last point of civilization before reaching Hyjal Summit. It is run by goblins as a trading post and is officially neutral to all races and factions. Even so
! Quest · #318 Evershine Level 7 Requires 2 Get a cask of Evershine from Rejold Barleybrew in Brewnall Village. Description Rejold Barleybrew experiments with his brews. Some of them taste good, some bad, and some...well, some will lay all but the stoutest dwarf flat.He lives at Brewnall Village, west of Kharanos, and one of his drinks, Evershine, is what I want. It'll help keep me warm while I'm on the cold road.And...the blessed stuff burns so hot I can throw it in Jetsteam's furnace for a burst of power! That little tactic has gotten m
Quest · #41146 Every Step Of The Way Level 44 Requires 38 Bring 15 Silvermane Hides back to Drakk Stonehand in Aerie Peak. Drakk's Skinning KnifeSilvermane Hide (15) Description Doran sent ye, eh? Well, he is a close friend, that's fer sure. And he wants me to help ye with a feathered headdress, like our fledglings do?If ye wanna do it the Wildhammer way, ye have to get the leather yerself, wouldn't be authentic otherwise, would it? Here's the deal - get me fifteen silvermane hides for me stock and I will make you a framin' from one of the finest leath
Quest · #3501 Everything Counts In Large Amounts Level 55 Requires 45 Bring Kum'isha Imperfect Draenethyst Fragments and be rewarded for each one you turn in. Imperfect Draenethyst Fragment Description Although you may never find a flawless sphere of draenethyst, you will undoubtedly uncover various imperfect fragments of the draenethyst in your exploration of these lands.While it is doubtful that Kum'isha will be able to use the flawed fragments to return home, the pieces may serve other, useful purposes for the draenei.Return any piece of flawed draenethyst frag
Quest · #7903 Evil Bat Eyes Level 60 Requires 40 Progress Do you ever find yourself wandering in a cave, late at night, looking for adventure? You do? Really? Well, then you've seen the creepy eyes of bats staring at you from high up, waiting for you to let down your guard so they can suck your blood!Scary thought, don't you think? Of course! It's no doubt that bat eyes are scary!Will you bring me some evil bat eyes, ? I want them for... something I'm designing. Something scary.You can get them from the bats of the Eastern Plaguelands. Evil Ba
Spell · #2098 Eviscerate Level 1 EviscerateRank 130 mana5 yd rangeInstantFinishing move that causes damage per combo point, increased by Attack Power:\n 1 point : 6-10 damage\n 2 points: 11-15 damage\n 3 points: 16-20 damage\n 4 points: 21-25 damage\n 5 points: 26-30 damage Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (2) School Damage (Physical) Effect #2 (3) Dummy
Spell · #6760 Eviscerate Level 8 EviscerateRank 230 mana5 yd rangeInstantFinishing move that causes damage per combo point, increased by Attack Power:\n 1 point : 14-22 damage\n 2 points: 25-33 damage\n 3 points: 36-44 damage\n 4 points: 47-55 damage\n 5 points: 58-66 damage Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (2) School Damage (Physical) Value: 3 Effect #2 (3) Dummy
Spell · #6761 Eviscerate Level 16 EviscerateRank 330 mana5 yd rangeInstantFinishing move that causes damage per combo point, increased by Attack Power:\n 1 point : 25-39 damage\n 2 points: 44-58 damage\n 3 points: 63-77 damage\n 4 points: 82-96 damage\n 5 points: 101-115 damage Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (2) School Damage (Physical) Value: 6 Effect #2 (3) Dummy
Spell · #6762 Eviscerate Level 24 EviscerateRank 430 mana5 yd rangeInstantFinishing move that causes damage per combo point, increased by Attack Power:\n 1 point : 41-61 damage\n 2 points: 72-92 damage\n 3 points: 103-123 damage\n 4 points: 134-154 damage\n 5 points: 165-185 damage Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (2) School Damage (Physical) Value: 10 Effect #2 (3) Dummy