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Spell · #11357 Deadly Poison III Level 46 Deadly Poison IIIRank 33 sec castReagents: Deathweed (3), Crystal VialCoats a weapon with poison that lasts for 30 minutes.\nEach strike has a 30% chance of poisoning the enemy for 80 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges. Reagents Deathweed Crystal Vial Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 3 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Deadly Pois
Spell · #11358 Deadly Poison IV Level 54 Deadly Poison IVRank 43 sec castReagents: Deathweed (5), Crystal VialCoats a weapon with poison that lasts for 30 minutes.\nEach strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec. Stacks up to 5 times on a single target. 105 charges. Reagents Deathweed Crystal Vial Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 3 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Deadly Poi
Spell · #25347 Deadly Poison V Level 60 Deadly Poison VRank 53 sec castReagents: Deathweed (7), Crystal VialCoats a weapon with poison that lasts for 30 minutes.\nEach strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec. Stacks up to 5 times on a single target. 105 charges. Reagents Deathweed Crystal Vial Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 3 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Deadly Pois
Spell · #45605 Deadly Throw Level 42 Deadly Throw40 mana30 yd range-1000 sec castHurls your thrown weapon at the target with deadly accuracy, dealing 100% thrown weapon damage, interrupting spellcasting and preventing any spell from that school of magic from being cast for 3 sec. Details on spell Duration 3 seconds School Physical Mechanic n/a Dispel type n/a cost 40 mana Range 8-30 yards (Ranged Weapon) Cast time Instant Cooldown n/a Category Cooldown 10 seconds Effect #1 (31) Weapon Percent Damage Value: 100 Effect #2 (68) Interr
Quest · #1205 Deadmire Level 45 Requires 35 Bring Deadmire's Tooth to Melor in Thunder Bluff. Deadmire's Tooth Description Deadmire is an ancient crocolisk in Dustwallow marsh. And it is his time to die.Old bones grind as he pulls his huge body through the swamp, and although he still moves with the strength and speed of youth, his aging body tortures the great spirit within it, a spirit whose flame will not waver.Yet now he lives in constant, maddening pain. You must end the life of this noble creature, . You must lead Deadmire to peace.
! Quest · #6221 Deadwood of the North Level 55 Requires 45 Nafien would like you to kill 5 Deadwood Den Watchers, 5 Deadwood Avengers, and 5 Deadwood Shamans. Deadwood Den Watcher slain (5) Deadwood Avenger slain (5) Deadwood Shaman slain (5) Description There is a camp of Deadwood furbolgs directly to our southwest. Corruption permeates the camp, and I wish to put an end to it before they become a problem.The Deadwood tribe is evil, but it is the effects of the fel that pollutes their minds. Their hostility is not truly an innate quality, yet they cann
Quest · #8461 Deadwood of the North Level 55 Requires 45 Nafien would like you to kill 6 Deadwood Den Watchers, 6 Deadwood Avengers, and 6 Deadwood Shamans. Return to him in northern Felwood near the entrance to Timbermaw Hold. Deadwood Den Watcher slain (6) Deadwood Avenger slain (6) Deadwood Shaman slain (6) Description There is a camp of Deadwood furbolgs directly to our southwest. Corruption permeates the camp, and I wish to put an end to it before they become a problem.The Deadwood tribe is evil, but it is the effects of the fel that pollutes the
Quest · #8470 Deadwood Ritual Totem Level 55 Requires 45 Take the Deadwood Ritual Totem inside Timbermaw Hold and see if one of the furbolgs there will find a use for the item. The Timbermaw will not speak with you unless you are of Neutral reputation or greater with them. Deadwood Ritual Totem Description You have found one of the Deadwood furbolg's ritual totems. The totem itself is of non-descript construction, but a palpable sense of despair emanates from it. If there were any object that might best exemplify the corruption that the Deadwood furbo