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Spell · #1719 Recklessness Level 50 RecklessnessInstantThe warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%. Details on spell Duration 15 seconds School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown 1800 seconds Effect #1 (6) Apply Aura #52: Mod Crit Percent Value: 100 Effect #2 (6) Apply Aura #87: Mod Damage Percent Taken (127) Value: 20 Effect #3 (6) Apply
Quest · #1360 Reclaimed Treasures Level 43 Requires 33 Get Krom Stoutarm's treasured possession from his chest in the North Common Hall of Uldaman, and bring it to him in Ironforge. Krom Stoutarm's Treasure Description I had myself a fine job as a digger at the Uldaman excavation site in the Badlands... that is until those blasted troggs showed up. I escaped with my hide barely intact, and nothing else. In the chaos, I left my most treasured possession. It's safe from the troggs in my chest, sure, but it's right in the thick of 'em.I'd be in your de
Quest · #2342 Reclaimed Treasures Level 43 Requires 33 Get Patrick Garrett's family treasure from their family chest in the South Common Hall of Uldaman, and bring it to him in the Undercity. Garrett Family Treasure Description Sweeping the bat pens with this broom is not befitting a Garrett! I've earned a little coin from this accursed job, and I'm willing to spend it on you to better my station.The Garrett family weapon of choice is locked away in our chest in the South Common Hall of Uldaman from when we Garretts toiled there as diggers. Without
! Quest · #1453 Reclaimers' Business in Desolace Level 33 Requires 30 Speak to Kreldig Ungor in Desolace. Description There's work to be done in Desolace, . It's an atrocious place, befouled by centaur and other nasties. But if you're looking for a good week's honest work, then head there, meet with Kreldig Ungor, and tell him I sentcha.You can find him holed up at Nijel's Point--it's a little cozy camp hidden in the mountains of northern Desolace. Just head east if you enter from the Stonetalon Mountains. It's easy to miss, so be on the lookout. Completion Glad t
Quest · #281 Reclaiming Goods Level 25 Requires 20 Search the crates and barrels at the coastal Murloc camps. Description Not long ago a merchant vessel, the Blind Princess, was raided by Murlocs. Although the ship escaped intact, much of its cargo was dragged overboard by the creatures, including a very valuable statuette of Terenas Menethil. We want that statuette recovered.Search the coastal Murloc hovels for crates, barrels and other evidence of lost cargo. Find the Menethil Statuette and return it to me. Reward You will receive: Healing Pot
! Quest · #41855 Reclaiming Sal'Galaz Level 35 Requires 30 Slay 10 Bonesplitter Troggs and 10 Bonesplitter Bonesnappers in Sal'Galaz Mines for Foreman Kegg Boulderboots. Bonesplitter Trogg slain (10) Bonesplitter Bonesnapper slain (10) Description My name's Kegg Boulderboots, and I've been foreman of the Sal'Galaz mines for a good thirty years... Everything was going fine—better than fine, really. The mines are rich, bursting with iron and coal.But then... then we uncovered that cursed gemstone. From the moment we unearthed it, troggs started swarming o
Quest · #41856 Reclaiming Sal'Galaz Level 37 Requires 30 Slay 10 Bonesplitter Skullthumpers and 10 Bonesplitter Geomancers in Sal'Galaz Mines for Foreman Kegg Boulderboots Bonesplitter Skullthumper slain (10) Bonesplitter Geomancer slain (10) Description I've one more favor to ask of you, .The quarry may be clear of troggs for now, but the true source of the infestation lies deeper—in the mines themselves. If we're to retake the place for good, you'll need to venture into the mines and deal with the threat at its heart.Kill at least 10 Bonesplitter Sk
! Quest · #1057 Reclaiming the Charred Vale Level 27 Requires 20 Keeper Albagorm on Stonetalon Peak wants you to slay 7 Bloodfury Harpies, 7 Bloodfury Ambushers, 7 Bloodfury Slayers and 7 Bloodfury Roguefeathers. Bloodfury Harpy slain (7) Bloodfury Ambusher slain (7) Bloodfury Slayer slain (7) Bloodfury Roguefeather slain (7) Description As a protector of the forest spirits you can undoubtedly guess why I am alarmed.You have traveled through these mountains to reach this peak. Surely you have seen the travesty which has befallen the land. Greed has led to the
Quest · #1059 Reclaiming the Charred Vale Level 27 Requires 20 Travel to Falfindel Waywarder on the border of Thousand Needles and Feralas. Description The Bloodfuries have been subdued. But they will regroup soon enough if action is not taken.Far south of the Barrens lies a land known as Thousand Needles. If you travel west in Thousand Needles until you reach the lush forest's edge of Feralas, you will find a druid named Falfindel Waywarder.This great and wise druid is capable of calling forth great forest spirits which can aid in the reclamation of the Ch
Quest · #41790 Reclaiming the Moonwell Level 11 Requires 8 Bring the head of Arkod the White to Drethanis. Head of Arkod the White Description The tribe is broken, their strength scattered to the winds. Now is the time to reclaim what is ours—the moonwell must not remain steeped in their stench.Their so-called leader, Arkod the White, likely struts around the sacred waters even now, desecrating what remains of its guardians. Once, he was a devout servant of Ursol... one of the bear god’s most revered clerics.Curious, isn’t it? To fall so far. One must w
Quest · #40057 Reclaiming the Tinkerspark Transponder Level 54 Requires 40 Reclaim the Tinkerspark Transponder for Gigno Flaxwhisker. Tinkerspark Transponder Description Now that we know Gnomeregan is destroyed, and there is no way to get a new Tinkerspark Transponder, we must reclaim our old one. The naga stole it months ago, and we must have it to make progress here.There's no way back to Gnomeregan, so we must make do with what is here in Azshara, and I know those blasted Naga still have it! The one who led the raid was called Laszan, a fearsome foe. If you want to
Quest · #7846 Recover the Key! Level 51 Requires 46 Elder Torntusk at Jintha'alor wants you to kill Hitah'ya the Keeper to get the Shackle Key to his bindings. Return to Elder Torn'tusk when you have recovered the key. Shackle Key Description The key to my bindings is held by Hitah'ya the Keeper. She is in the nearby cave. Be careful, , for she is guarded well.Kill her and bring the key back to loosen my shackles. Only then will I be free to return home. Progress You must hurry! Completion Freedom at last! Thank you, . Revantusk will know your de
Quest · #40429 Recovering Armory Supplies Level 48 Requires 45 Collect 10 Garrison Supply Caches within the Garrison Armory for Foreman Tanoth at the Garrison Armory in Blasted Lands. Garrison Supply Cache (10) Description The Garrison Armory is a place Nethergarde has stored extra supplies for some time now, and before long there will not be anything left if the troggs trample, and destroy it all.I need you to go in there, and recover atleast ten Garrison Armory Supply Caches, that way when this mess is over, and the dead are buried, we can return to work,
Quest · #40426 Recovering Vault Shackles Level 63 Requires 58 Within the Stormwind Vault, slay Runic Constructs for 2 Runic Shackles, return them to Koli Steamheart. Runic Shackle (2) Description Back when the Vault first was opened, it was used to house the most dangerous prisoners, to contain magical entities and the insane alike, we used Runic Constructs to patrol the hallways!These Runic Constructs have fallen corrupt from the intense magic within the Vault, and need to be destroyed, their powerful bracers are what keep them intact, and they need to be
Quest · #41138 Recovering Vault Shackles Level 63 Requires 58 Within the Stormwind Vault, slay Runic Constructs for 2 Runic Shackles, return them to Koli Steamheart. Runic Shackle (2) Description Back when the Vault first was opened, it was used to house the most dangerous prisoners, to contain magical entities and the insane alike, we used Runic Constructs to patrol the hallways!These Runic Constructs have fallen corrupt from the intense magic within the Vault, and need to be destroyed, their powerful bracers are what keep them intact, and they need to be