DATABASE INDEX

Spells

17,175 matching records

Spell
Spell · #41071 Ring of Purified Silver Level 0 Ring of Purified Silver5.125 sec castReagents: Rough Silver Ring, Strong Flux (2), Shimmering Oil (4), Coarse Gritted Paper (8), Crystal Quartz (3), Moss Agate (3)Tools: Jewelers Kit, Jewelry Lens Reagents Rough Silver Ring Strong Flux Shimmering Oil Coarse Gritted Paper Crystal Quartz Moss Agate Tools Jewelers Kit Jewelry Lens Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 5.125 seconds Cooldown n/a Category Cooldown n/a
Spell · #41790 Ring of Unleashed Potential Level 0 Ring of Unleashed Potential5.125 sec castReagents: Pure Gold Ring, Imperial Topaz, Living Essence (16), Pristine Black Diamond (4), Large Opal (6), Enchanted Gemstone Oil (4)Tools: Precision Jewelers Kit, Jewelry Lens Reagents Pure Gold Ring Imperial Topaz Living Essence Pristine Black Diamond Large Opal Enchanted Gemstone Oil Tools Precision Jewelers Kit Jewelry Lens Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 5.125 se
Spell · #1079 Rip Level 20 RipRank 130 mana5 yd rangeInstantFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power:\n 1 point : 35 damage over 10 seconds.\n 2 point : 66 damage over 12 seconds.\n 3 point : 105 damage over 14 seconds.\n 4 point : 152 damage over 16 seconds.\n 5 point : 207 damage over 18 seconds. Details on spell Duration n/a School Physical Mechanic bleeding Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Coo
Spell · #9492 Rip Level 28 RipRank 230 mana5 yd rangeInstantFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power:\n 1 point : 55 damage over 10 seconds.\n 2 point : 108 damage over 12 seconds.\n 3 point : 175 damage over 14 seconds.\n 4 point : 256 damage over 16 seconds.\n 5 point : 351 damage over 18 seconds. Details on spell Duration n/a School Physical Mechanic bleeding Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Co
Spell · #9493 Rip Level 36 RipRank 330 mana5 yd rangeInstantFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power:\n 1 point : 75 damage over 10 seconds.\n 2 point : 144 damage over 12 seconds.\n 3 point : 231 damage over 14 seconds.\n 4 point : 336 damage over 16 seconds.\n 5 point : 459 damage over 18 seconds. Details on spell Duration n/a School Physical Mechanic bleeding Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category Co
Spell · #9752 Rip Level 44 RipRank 430 mana5 yd rangeInstantFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power:\n 1 point : 115 damage over 10 seconds.\n 2 point : 222 damage over 12 seconds.\n 3 point : 357 damage over 14 seconds.\n 4 point : 520 damage over 16 seconds.\n 5 point : 711 damage over 18 seconds. Details on spell Duration n/a School Physical Mechanic bleeding Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category C
Spell · #9894 Rip Level 52 RipRank 530 mana5 yd rangeInstantFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power:\n 1 point : 160 damage over 10 seconds.\n 2 point : 312 damage over 12 seconds.\n 3 point : 504 damage over 14 seconds.\n 4 point : 736 damage over 16 seconds.\n 5 point : 1008 damage over 18 seconds. Details on spell Duration n/a School Physical Mechanic bleeding Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category
Spell · #9896 Rip Level 60 RipRank 630 mana5 yd rangeInstantFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power:\n 1 point : 225 damage over 10 seconds.\n 2 point : 438 damage over 12 seconds.\n 3 point : 707 damage over 14 seconds.\n 4 point : 1032 damage over 16 seconds.\n 5 point : 1413 damage over 18 seconds. Details on spell Duration n/a School Physical Mechanic bleeding Dispel type n/a cost 30 mana Range 5 yards (Combat Range) Cast time Instant Cooldown n/a Category
Spell · #18540 Ritual of Doom Level 60 Ritual of Doom80% of base mana30 yd rangeChanneled1800 sec cooldownReagents: Demonic FigurineBegins a ritual that summons a Doomguard under the command of the caster for 180 sec. Once control is lost, the Doomguard attacks the caster until one of them dies. Requires the caster and an additional party member to complete the ritual. All players must right-click the portal and remain stationary until the ritual is complete. Reagents Demonic Figurine Details on spell Duration 60 seconds School Shado
Spell · #45407 Ritual of Refreshment Level 60 Ritual of Refreshment80% of base mana30 yd rangeChanneled300 sec cooldownReagents: Arcane Powder (2)Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured Manna Biscuits. The tables lasts for 3 min. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must right-click the refreshment portal and not move until the ritual is complete. Reagents Arcane Powder Details on spell Duration 60 second
Spell · #45920 Ritual of Souls Level 60 Ritual of Souls80% of base mana30 yd rangeChanneled300 sec cooldownReagents: Soul Shard (3)Begins a ritual that creates a Soulwell. Raid members can click the Soulwell to acquire a Major Healthstone. The Soulwell lasts for 3 min. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must right-click the soul portal and not move until the ritual is complete. Reagents Soul Shard Details on spell Duration 60 seconds School Shadow Mechanic n/
Spell · #698 Ritual of Summoning Level 20 Ritual of Summoning300 mana30 yd rangeChanneledReagents: Soul ShardBegins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete. Reagents Soul Shard Details on spell Duration 600 seconds School Shadow Mechanic n/a Dispel type n/a cost 300 mana Range 30 yards (Medium Range) Cast time 5 seconds Cooldown
Spell · #36535 Roar of Fortitude Level 30 Roar of Fortitude50 manaInstant120 sec cooldownLet out a fortifying roar, reducing damage taken by 8% and increasing all damage dealt by 3% for your party members within 30 yards for 12 sec. Details on spell Duration 12 seconds School Physical Mechanic n/a Dispel type n/a cost 50 mana Range 0 yards (Self Only) Cast time Instant Cooldown 120 seconds Category Cooldown n/a Effect #1 (6) Apply Aura #87: Mod Damage Percent Taken (127) Value: -8 Radius: 30 yards Effect #2 (6) Apply Aura #79: Mod Damag
Spell · #8770 Robe of Power Level 0 Robe of Power60 sec castReagents: Bolt of Mageweave (2), Elemental Earth (2), Elemental Water (2), Elemental Fire (2), Elemental Air (2), Silken Thread (2) Reagents Bolt of Mageweave Elemental Earth Elemental Water Elemental Fire Elemental Air Silken Thread Details on spell Duration n/a School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time 60 seconds Cooldown n/a Category Cooldown n/a Effect #1 (24) Create Item Robe of Power