DATABASE INDEX

Spells

17,175 matching records

Spell
Spell · #28200 Ascendance Level 0 AscendanceInstantYour next 5 damage or healing spells cast within 20 seconds will grant a bonus of up to 40 damage and up to 75 healing, stacking up to 5 times. Expires after 6 damage or healing spells or 20 seconds, whichever occurs first. Details on spell Duration 20 seconds School Physical Mechanic n/a Dispel type n/a cost None Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #42: Proc Trigger Spell Ascendance
Spell · #52962 Ascendance Level 0 Ascendance280 manaInstant300 sec cooldownCalls upon divine aid, purging all forms of crowd control and empowering your healing spells. Healing spells cost 33% less mana and their cast time is reduced by 20%. Allies healed gain Apotheosis, increasing healing received by 15% for 10 sec. Lasts 30 sec. Details on spell Duration 0.001 seconds School Holy Mechanic n/a Dispel type n/a cost 280 mana Range 0 yards (Self Only) Cast time Instant Cooldown 300 seconds Category Cooldown n/a Effect #1 (6) Appl
Spell · #5118 Aspect of the Cheetah Level 20 Aspect of the Cheetah40 manaInstantThe hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time. Details on spell Duration n/a School Nature Mechanic n/a Dispel type n/a cost 40 mana Range 0 yards (Self Only) Cast time Instant Cooldown n/a Category Cooldown n/a Effect #1 (6) Apply Aura #31: Mod Increase Speed Value: 30 Effect #2 (6) Apply Aura #42: Proc Trigger Spell Value: 0 Dazed